Hi all
Basically I’d like to have some sort of option in my game menu to allow the user to switch to a lower frame rate mode if their device runs slowly at 60 fps.
At the moment, I don’t know if there is a way to change the Corona engine framerate between 30 and 60 FPS -at runtime- (I already know how to hard wire it to one or the other using the project config before compilation)
The culprit of course is that the Corona physics engine is frame rate driven, so while my game might run silky smooth 60fps on iPhone4 etc, it may run sluggishly on older iPhones at 60fps. Having a ‘low quality’ game option that switches to 30fps would be a big help…
Any ideas?
Cheers
Cel. [import]uid: 9428 topic_id: 4383 reply_id: 304383[/import]