I have a game running on Android and iOS. Now, I want to make it work for Mac, Windows and Apple TV. So, the first thing I’ve done is change my build.settings portrait settings into landscape as follows:
was:
default = “portrait”,
content = “portrait”,
supported = { “portrait”, “portraitupsidedown”},
now:
default = “landscape”,
content = “landscape”,
supported = { “landscape”,“landscape”}, --also tried with a single “landscape”
},
Now, I’m getting an error that appears to indicate the math library isn’t working. The game crashes when I attempt to get math.random(100).
This is very strange. Anyone have a clue?