I am sure it is possible to change the price of a game after it has been released.
Just thinking about how best to market a game and wondered if launching it for free for an initial period and then putting the price up to a minimum price e.g $0.99 if it becomes popular is a good idea or not? And how would this price change affect how a game is ranked in the free game charts?
Perhaps it is better just to have 2 separate versions - one free and one for $0.99 with the paid for version having additional features?
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