I’m interesting in learning more about and using a “server” (still not entirely sure what that means) to store a players’ information such as in-app purchases and settings so that information is trickier to hack/manipulate and so the users’ info transfers across different devices (Clash of Clans, for example).
Right now what I believe I need to know is what [type of] 3rd party/external services do I need to invest in and where can I get solid information on how this is done in a Corona project (step by step tutorials would be awesome).
For example, if I was to use Amazon Web Services, exactly what stinkin’ service do I need!? There’s like a gazillion of them.
I would appreciate personal experience testimonies and really any tidbit of information.
Thank you,
Nathan