Chuckin' It! now available for iOS! - w/ promo codes

My first real game, Chuckin’ It! - Redneck Recyclin’ has just been approved and is ready to go!
http://tinyurl.com/ChuckinIt
Go get it free with one of these codes! Please post which one you used and PLEASE use the “Rate It” button to give a review…

  1. AAHP7377WRMK
  2. 49ATPFHTM9NF
  3. HFMJNNAMAMMH
  4. EP79MYM4RAKT
  5. KAYFM4XWNMPX
  6. 4FFHTELFTPEM
  7. FPYJ6HXW9M6R
  8. XMM97YELR9L6

Thanks!

Jeff [import]uid: 18951 topic_id: 11795 reply_id: 311795[/import]

Thanks Jeff. 8. XMM97YELR9L6 is taken. I will check it out later. [import]uid: 47723 topic_id: 11795 reply_id: 42978[/import]

Took this one:

  1. 4FFHTELFTPEM

This is also gone:
7. FPYJ6HXW9M6R [import]uid: 10389 topic_id: 11795 reply_id: 42988[/import]

Thanks, let me know what you think! Also, use the “rate It” button if you could :slight_smile: [import]uid: 18951 topic_id: 11795 reply_id: 43016[/import]

I grabbed the first one
AAHP7377WRMK

I will post my impressions after playing it. Unfortunately I found out the hard way that anyone who uses a promo code can’t rate the game on the App Store. My wife was going to post a lovely review of my new app but I wasted a code on her iPhone to check if they were valid before the App officially released.

Thanks and good luck! [import]uid: 22392 topic_id: 11795 reply_id: 43027[/import]

First off, congratulations on sticking with it and getting something out, that’s huge.

It’s cool. It looks good. Fonts are great. The mechanic is nice; I love the bouncing idea. It is an engaging puzzler.

There is one issue. Most the time I have to double tap to rotate an item, and that doesn’t always work if I don’t tap perfectly. It’s a big deal, because I don’t want to keep playing because of this difficulty. Having a consistent easy rotation would make this an awesome game.

I am playing this on an iPad2.

Another minor note, it that your success audio is a little distorted.

Congratulations again.

[import]uid: 47723 topic_id: 11795 reply_id: 43056[/import]

@flyingaudio

That rotation problem is always my biggest gripe with these type of games, it was also a problem with Bubble Ball when I played it. I hope it isn’t a Corona thing but I don’t know why that would be the case.

Feed Me Oil is a game that handles this well. You tap it and a semi-transparent circle pops up with rotation arrows. Gives you more “finger space”. [import]uid: 22392 topic_id: 11795 reply_id: 43061[/import]

Thanks for the input. I fixed the “double-tap” problem a few minutes ago, so it’ll be good for the next update. I like the example from Feed Me Oil, I’ll look into creating something along those lines.

For now, here’s my thinking on the double tap thing for anyone developing something similar… I set the rotate to only work on double-tap so that people would not accidentally rotate while trying to move it (mistake a drag for a tap) I did this very early in the dev process and never really took a second look at it.

Now that I’ve been experimenting with it (based on the comments above), I realize that it is much less likely that a drag will be so short as to be misinterpreted as a tap, and the double-tap to rotate is not a good trade-off.

Also, thanks for the tip about no reviews with promo codes. Explains why none of my friends have reviewed it! [import]uid: 18951 topic_id: 11795 reply_id: 43066[/import]

Off to a strong start! Over 100 downloads in the first 1.5 days! [import]uid: 18951 topic_id: 11795 reply_id: 43228[/import]

And it that from just placing it in the App Store, with no other marketing? [import]uid: 47723 topic_id: 11795 reply_id: 43239[/import]