Click on spreadsheet to play

hi, i’m new to corona.

I have 2 spritesheets. first sprite sheet is running continuously,and i want that whenever i’ll click on that running sprite-sheet,it will o play another sprite sheet.

is it possible using Lua? i know how to create this one in flash, but I dnt know anything abt click events in lua.
how can we do it using Lua for making ipad apps?

Thanks,

Regards,
Pravin G.

[import]uid: 52727 topic_id: 8933 reply_id: 308933[/import]

Here is an example of how to set up a touch event listener:

[blockcode]
local onTouch = function( self, event )
if event.phase == “began” then

– This block called:
– When a touch begins

elseif event.phase == “moved” then

– This block called:
– When the finger is dragged

elseif event.phase == “cancelled” then

– This block called:
– When the finger is no longer touching object
– but was not lifted from the object (dragged away from?)

elseif event.phase == “ended” then

– This block called:
– When the finger is lifted from the object

end
end

local myObject = … --> set up from spritesheet, etc.

– Assign the listener function above to “touch” events on myObject
myObject.touch = onTouch
myObject:addEventListener( “touch”, myObject )
[/blockcode]

As for getting spritesheet objects to play, etc. here is the reference page for spritesheets:

http://developer.anscamobile.com/reference/sprite-sheets

You can take the touch listener code I gave you, and put in the proper spritesheet code (play(), etc.) in the proper block depending on the requirements of your app.

Hope that helps! [import]uid: 52430 topic_id: 8933 reply_id: 32673[/import]