Hello!
Today I decided to learn how to work with files. I opened corona-blog, and saw the next code
local saveData = "My app state data" local path = system.pathForFile( "myfile.txt", system.DocumentsDirectory ) local file = io.open( path, "w" ) file:write( saveData ) io.close( file ) file = nil
Which is very simple. But Emulator said that something wrong and gave me the next line:
Runtime error d:\corona\project\file\main.lua attemt to index local 'file' (a nil value)
And show that something wrong in the file:write( saveData ) string.
Also I started the FileDemo example and it said the same.
Is it something wrong on my computer, or I just mist something?
That code looks fine to me. My only thought would be that the folder where the Corona Simulator is attempting to write the file is read-only, so that’s why it’s failing. From the Simulator, click File | Show Project Sandbox, and check whether the folder is for some reason set to read-only on your machine.
Thanks, I think the reason is excactly you told. My AppData folder flaged as read-only. So the next question, how to unflug it? Because I tried in the properties of the folder, unchecked flag, but after apply it became read-only again.
Cool, well at least it seems like we’ve identified the issue. I don’t know why it keeps going back to read-only though – you might have to look through the Windows knowledge base for that.
That code looks fine to me. My only thought would be that the folder where the Corona Simulator is attempting to write the file is read-only, so that’s why it’s failing. From the Simulator, click File | Show Project Sandbox, and check whether the folder is for some reason set to read-only on your machine.
Thanks, I think the reason is excactly you told. My AppData folder flaged as read-only. So the next question, how to unflug it? Because I tried in the properties of the folder, unchecked flag, but after apply it became read-only again.
Cool, well at least it seems like we’ve identified the issue. I don’t know why it keeps going back to read-only though – you might have to look through the Windows knowledge base for that.