Code Signing & Provisioning - Xcode

I have been trying to build my project with Xcode, but when I try to load it to my device, I get a “No code signature found.” It’s particularly annoying that it loads the entire app first, and then gives me the error message.

I have spent hours trying to figure out why it doesn’t seem to be listening to my Xcode build settings. If I use the same provisioning in Corona’s simulator, it builds and loads fine (but without my native project changes). What am I doing wrong in Xcode? Anyone have this issue before?

hashapps - what build number of Corona are you using when you see this?

hashapps - what build number of Corona are you using when you see this?

I have the same problem, i am using 2460, Xcode 6.1

In your Xcode project make sure your target’s Code Signing identity is set.

I set mine to iOS Developer for Debug and iOS Distribution for Release

I usually leave the target’s Provisioning Profile settings as Automatic. This will let Xcode automatically select the correct provisioning profile, however that depends on if the application has a fully qualified bundle identifier.

If you’re having trouble with Automatic, you can also explicitly set the Provisioning Profile settings for Debug and Release by selecting a profile from the dropdown list.

I have the same problem, i am using 2460, Xcode 6.1

In your Xcode project make sure your target’s Code Signing identity is set.

I set mine to iOS Developer for Debug and iOS Distribution for Release

I usually leave the target’s Provisioning Profile settings as Automatic. This will let Xcode automatically select the correct provisioning profile, however that depends on if the application has a fully qualified bundle identifier.

If you’re having trouble with Automatic, you can also explicitly set the Provisioning Profile settings for Debug and Release by selecting a profile from the dropdown list.