thought i’d share this… just trying a quick conversion from AS3 to Lua
http://dl.dropbox.com/u/14822311/Turn_and_Follow.zip
[lua]–[[
* Player Movement - Follow Mouse on click with Easing and smooth rotation
* ---------------------
* VERSION: 1.1
* DATE: 10/01/2010
* AS3
* UPDATES AND DOCUMENTATION AT: http://www.FreeActionScript.com
–]]
–[[
* LUA/CORONA CONVERSION
* AUTHOR: jmp909
* DATE: 11/11/2010
* CREDITS: Spaceship from Rozebau @ http://www.pixeljoint.com/pixelart/48537.htm
]]
– player
local _player
– game play area
local world = display.newGroup()
– other vars
local _vx = .1;
local _vy = .1;
local _currentSpeed = 0;
local _maxSpeed = .3;
local _decay = .98;
–local _maxSpeed = 2.3;
–local _decay = 0.99;
local _targetX = 100;
local _targetY = 100;
local _mouseDown = false;
local _mousePoint = {x=0,y=0}
local stage = display.getCurrentStage()
– CONSTRUCTOR
function init()
createPlayer();
– add listeners
Runtime:addEventListener(“enterFrame”, enterFrameHandler);
Runtime:addEventListener(“touch”, onMouseHandler);
end
– HANDLE TOUCH/DRAG EVENTS
function onMouseHandler(e)
if(e.phase==“began” or e.phase==“moved”) then
_mouseDown = true;
_mousePoint = { x = e.x, y = e.y}
elseif(e.phase==“ended” or e.phase==“cancelled”) then
_mouseDown = false;
_mousePoint = nil
end
end
– CREATE SPACESHIP
function createPlayer()
_player = display.newImage(“spaceship.png”)
_player.x = stage.stageWidth / 2;
_player.y = stage.stageHeight / 2;
world:insert(_player);
end
– UPDATE LOOP
function enterFrameHandler(event)
if (_mouseDown) then
_targetX = _mousePoint.x
_targetY = _mousePoint.y
_vx = _vx + (_targetX - _player.x) / 1000;
_vy = _vy + (_targetY - _player.y) / 1000;
_currentSpeed = math.sqrt(_vx * _vx + _vy * _vy);
if (_currentSpeed < _maxSpeed) then
_vx = _maxSpeed * _vx / _currentSpeed;
_vy = _maxSpeed * _vy / _currentSpeed;
end
end
_vx = _vx * _decay;
_vy = _vy * _decay;
_player.x = _player.x + _vx;
_player.y = _player.y + _vy;
_player.rotation = 90 + math.atan2(_vy, _vx) / math.pi * 180;
end
– START GAME –
init();[/lua] [import]uid: 6645 topic_id: 3556 reply_id: 303556[/import]

[import]uid: 33180 topic_id: 3556 reply_id: 29970[/import]