That’s an odd one. I don’t think I’ve seen that happen. When are you calling it? Are you calling it while somethings are being destroyed? In a completion handler? What happens if you put it in a timer.performWithDelay() with just a few milliseconds delay?
That’s an odd one. I don’t think I’ve seen that happen. When are you calling it? Are you calling it while somethings are being destroyed? In a completion handler? What happens if you put it in a timer.performWithDelay() with just a few milliseconds delay?