I need to detect collision between 2 objects that are both kinematic.
One object is on the left of the screen and the other is controlled left and right by the accelerometer. I HAVE to use gravity in my game in order to function correctly. I have used a couple of alternatives such as transitions, however, they cannot be paused which is also detrimental to my gameplay.
I have tried out the pause transitions code someone from the community has posted but it only works half the time, so I must use gravity for optimum results.
Basically I would like to know if this is even possible. If so, what would be the proper implementation? If needed I can type up some code of what I have been doing (I keep deleting the non working code).
Thanks in advance for your help! [import]uid: 9968 topic_id: 7425 reply_id: 307425[/import]