Collision box simulated with offset

Here’s a repro

http://pastebin.com/a7KvzwFx

Hi guys,

My point is that when you run zip code in 2016.2871 this problem does NOT happen.

I think I will file bug report.
Without camera problem does NOT exist.

Thanks roballison, I will check repo link.

Feel free to file a bug report, but this is a known issue. We made a change between 2871 and 2992 that changed where the hybrid box is drawn. It’s actually “technically” correct now. But we have many people using camera’s and moving groups. I’ll ping engineering again today about it.

Rob

Hi guys,

Bug report filed.

Ivan

Hi Rob,

Corona 2016.2871 does not work on new Mac OS Siri.

So no way to test hybrid physics mode + camera anymore for people that went on Siri.

Problem is in Sandbox, it returns nil where newer Corona version does NOT (i.e. work fine).

Ivan

Look at 3028 or later. We reverted the change to so that people translating/scaling groups will see hybrid work the way they expected. But be aware this change was to fix another bug with hybrid drawing, but apparently that’s less of an issue than the change to fix it.

Rob

It works, thanks.

There is additional non-collision box around each body, I will disregard it (I do not know what it represents).