Hi guys,
Just one info.
I just updated Corona yesterday from 2016.2871 to latest public release Version 2016.2992 (2016.11.10)
When I run the same game in 2016.2992 collision boxes are simulated with offset to the right from the players.
I run that in physics hybrid mode.
But surprisingly collisions are behaving normally.
Collision box moves faster than the player (player is owner of that fast moving collision box).
This does not happen in Corona 2016.2871.
When I run back the same code in 2016.2871 collisions are behaving normally also, and collision boxes are centered with the players as expected (they move at the same speed as expected).
I updated my xCode.
I build my app on iPad 2, and on iPad 2 collision box also moves away from the player (same as in Corona Simulator).
I move players via transition.to to the right screen side.
I repeat this does not happen on 2016.2871 build
Maybe somebody knows what is going on ? :rolleyes:
Thanks!
Ivan
