O.O I need to finish this Endless runner untill this friday and i really really really need help of someone to create the collision of the enemies.
so right now i have this:
–this make the enemies move
function updateEnemies()
inimigo1:toFront( )
inimigo1.x = inimigo1.x - (speedenemy/20)
physics.addBody( inimigo1, “static” )
if(inimigo1.x <x1+100) then
speedenemy =0
end
end
–this make the bullet spawn
function spawnBullet()
bullet = display.newRect( sprite1.x+120, sprite1.y+15, 30, 10 )
bullet.name = ‘bullet’
physics.addBody(bullet, “dynamic”, {bounce = 0})
bullet.gravityScale = 0
bullet.isBullet = true
bullet:setLinearVelocity( 600, 0 )
end
how can i create an if inside it to check the collision of the bullet and the enemy?