Hi,
I have a sprite sheet containing frames for a person that correspond to a number of different actions, such as “walk_left”, “walk_right”, etc… These actions might have a different number of frames but within each action there will only be one certain area of the sprite that I would like to have detect collisions with other objects.
Is there a way to set up a complex body for each of these actions? bearing in mind that “walk_left” 's complex body might contain a complex body at different coordinates from “walk_right”
Any help and/or examples would be useful? I can provide code if this helps (just that i’m in the office so would need to submit this later)
Kind Regards,
Rich [import]uid: 125022 topic_id: 30445 reply_id: 330445[/import]