I’m having a problem figuring out how to make a collision detection with polygon images because when the image is loaded using display.newImage(…) it’s constrained within a rectangle/square bounding box, as seen here (in the example I added the stroke for visual purposes only):

Is there a way to load an image and have it not be constrained by any bounding boxes?
Thanks [import]uid: 8446 topic_id: 9824 reply_id: 309824[/import]