Collision events changed?

http://developer.anscamobile.com/reference/index/eventphase

Looking at the link above, I get the impression that the events fired have changed. Previously, there was pre, post and collision. It seems now, that collision has two phases: began and ended.

Do these replace pre and post events and if they do, is a regular collision (one fired during the lifetime of a collision interaction, after the began and before the ended phases) not available any more?

It might sound odd, as many secs have tried to avoid the middle collision event, I know, but I actually have a situation where an event firing every moment the collision is happening might be useful.

Having said that, of course, considering the potential performance impact, it might be better to start a regular timer on began phase and cancel it on ended phase.

Matt [import]uid: 8271 topic_id: 5276 reply_id: 305276[/import]