collision listener help

hello developers i have 2 objects (2 objects are physics body )

so i added on object1 collision listener the (another object ) is moving on stage so when its collided its fire the event on (began and end ) phase i need it fire the collision listener fired more than one time when its moving over the object1 [import]uid: 74537 topic_id: 20951 reply_id: 320951[/import]

Can you post up the relevant code please? Then we can point you in the right direction as to how to fix [import]uid: 84637 topic_id: 20951 reply_id: 82762[/import]

Ya, some code would help. One trick i’ve found is that if you remove a physics body, then re-add it, it will fire the collision again. Great for AOE type “stamping”. [import]uid: 21331 topic_id: 20951 reply_id: 82782[/import]