Collision Position

Thanks in advance for any help you can give me!

Is there any way to find the location of a collision? It doesn’t seem as though you can use event.x and event.y.

Awinograd [import]uid: 49205 topic_id: 9559 reply_id: 309559[/import]

this is how i do mine, in my collision the object is removed upon colliding so right before the line to remove the object I have
tempX = object.x; tempY = object.y and then print tempX and tempY in the terminal I get the exact position of the object before it is removed giving me position the collision occurred. [import]uid: 43696 topic_id: 9559 reply_id: 39102[/import]

Thanks for the idea, but that wouldn’t work for me.

My player (object) character is a ball. I need to find the part of him that collides. object.x and object.y aren’t accurate enough. [import]uid: 49205 topic_id: 9559 reply_id: 39103[/import]