Collision question

Hey guys quick question (i hope!)

I have a platform (a conveyor belt) that doesn’t move, and a ground platform that doesn’t move

When i contact the conveyor belt, i want my character to slide either left or right depending on the direction the conveyor is going in.

I know how to do this but I am stuck with handling multiple collisions?
I only want the behavior to apply to the platform, not the ground.

I have my collisions set up as per the sample in the API section.

So basically my question is, how do you handle multiple collisions with your main actor and other objects? I can collide with multiple objects fine, but i want custom actions to be applied to my actor when he collides with specific objects.

Thanks [import]uid: 6981 topic_id: 2681 reply_id: 302681[/import]

Bump… I am sure the answer to this is simple, I just cannot find any documentation on it [import]uid: 6981 topic_id: 2681 reply_id: 8130[/import]

In the collision event, check for an cutomized object id or type. Then let your actor act on this.

Every object can have user defined properties so you can put anything into an object and recall that later on when you need it. [import]uid: 5712 topic_id: 2681 reply_id: 8151[/import]

Thats what I thought, how exactly is the object compared though?

i know what you mean, could you provide a small sample please?

Thanks Mike [import]uid: 6981 topic_id: 2681 reply_id: 8259[/import]