Ok, so I’ve already made it so that when the timer runs out on the game, you lose! And if you get all the objects before the timer ends, you win. However, I need another end function. How do I make it so that whn the “character” hits the bottom, when the character drops, do I prompt it to end the game?! Please help! I’ve already looked at all the docs and api’s, and they won’t help! Thanks. [import]uid: 19768 topic_id: 6354 reply_id: 306354[/import]
Help. [import]uid: 19768 topic_id: 6354 reply_id: 22082[/import]
Hey
Add a static object with alpha 0.1 to the bottom of the screen with an height of 1 pixel using newRect. Then check colission with your object and the object added using the above. If you cant identify them add object.myName = “floor” , player.myName = “player” so it will be easy to identify them while playing.
So is this what you wanted? [import]uid: 22737 topic_id: 6354 reply_id: 22211[/import]