Collision with multiple shapes?

I’m currently working on a game that uses multiple shapes that collide with each other, but regardless of the shape, they all collide like they’re squares, im using Triangles and circles…how can i change this? thanks! [import]uid: 10827 topic_id: 9899 reply_id: 309899[/import]

You have to create the shape of the body

http://developer.anscamobile.com/content/game-edition-physics-bodies#Polygon_bodies

Keep in mind, the coordinates of the shape do not follow that of a regular graph. The center of the shape is zero. Moving toward the top of your shape you have to use a negative Y value and moving toward the bottom of your shape you use a positive Y value. This is the opposite of a regular graph where the Y value is positive going upwards and negative going downward. This took a bit of trial and error before I discovered this, and it doesn’t seem to be documented.

For example, the upper left quadrant of your shape is a negative Y value and negative X value. The lower right quadrant is a positive Y value, positive X value. [import]uid: 31262 topic_id: 9899 reply_id: 36126[/import]

ahhh i see, thank you so much for this! [import]uid: 10827 topic_id: 9899 reply_id: 36130[/import]