Why colorBurn and colorDodge are nor blend modes ?
Having them in composite effect only, I can’t just apply them to a vector fill.
I mean, doc says :
object.fill = compositePaint
object.fill.effect = “composite.colorBurn”
object.fill.alpha = 1
But compositePaint must be a mix of two images. What if I just have a rect shape and want to do :
rect.blendMode = “colorBurn” ?
Could you help ?