Color issues

I created an illustrator eps for a background image, trying to load it and I get this error:

Corona Simulator[9153] : CGBitmapContextCreate: unsupported color space.
Code:
<br>local background = display.newImage( "startbg.png", 0, 0)<br>
I found this post:
http://developer.anscamobile.com/content/cgbitmapcontextcreate
Searched google and tried saving the image 50 different ways, including from photoshop, all RGB.

What is the proper way to save from photoshop or illustrator? [import]uid: 13726 topic_id: 5005 reply_id: 305005[/import]

OK, not that I didn’t know it was a color issue with how I’m saving it, but I just ran my picture through Zwoptex with color correction and now the picture works.

I guess that is a band-aid fix but would be very inconvenient to do for all of my images all of the time.

Patiently waiting for someone wise to answer!

Thanks in advance
Josh [import]uid: 13726 topic_id: 5005 reply_id: 16330[/import]

Just guessing, but what was the bit rate of the rgb you used? It may be that corona only supports 8bit rgb. Could you post the graphic you were using somewhere? [import]uid: 10903 topic_id: 5005 reply_id: 16366[/import]

The ‘bit depth’ in the properties of the png is ‘8’. If that helps at all. I’d rather not release the picture just yet as this game will be submitted to the app store. [import]uid: 13726 topic_id: 5005 reply_id: 16394[/import]