Hi!
I’m trying to create a particle emitter. I’ve used Particle Designer to create my .rg file. However there is a strange thing: My particles are transparent although I’ve set all alpha settings to 1!
I’ve experimented and it turns out that the particles aren’t transparent only when I have white color (rgb(1,1,1)).
However if I have rgb(0.5,0.5,0.5) it become gray AND transparent. As soon as I dont have RED, GREEN and BLUE all together set to 1 my particles become transparent. I don’t want transparency.
My rg file:
{“configName”:“dummy”,
“minRadius”:0,
“maxRadius”:0.02,
“maxRadiusVariance”:0,
“tangentialAcceleration”:10.52,
“emitterType”:0,
“radialAcceleration”:35.28,
“speed”:447,
“maxParticles”:117,
“minRadiusVariance”:0,
“startParticleSize”:5.63,
“angleVariance”:360,
“rotationEnd”:22,
“startColorBlue”:0.5,
“startColorGreen”:0.5,
“startColorRed”:0.5,
“finishColorRed”:1,
“finishColorBlue”:1,
“finishColorGreen”:1,
“startColorVarianceAlpha”:0,
“finishColorAlpha”:1,
“startColorAlpha”:1,
“finishColorVarianceAlpha”:0,
“yCoordFlipped”:1,
“textureFileName”:“particle22446.png”,
“_locked”:true,
“startColorVarianceGreen”:0,
“finishColorVarianceRed”:0,
“gravityy”:2000,
“startParticleSizeVariance”:14.83,
“sourcePositionVariancex”:0,
“startColorVarianceBlue”:0,
“rotatePerSecondVariance”:-477.49,
“rotationStartVariance”:206,
“duration”:0.15,
“rotationEndVariance”:14,
“startColorVarianceRed”:0,
“rotationStart”:264,
“rotatePerSecond”:35.75,
“finishColorVarianceBlue”:0,
“blendFuncSource”:770,
“blendFuncDestination”:1,
“particleLifespanVariance”:4.52,
“radialAccelVariance”:88.86,
“sourcePositionVariancey”:0,
“particleLifespan”:0.83,
“finishColorVarianceGreen”:0,
“tangentialAccelVariance”:-78.35,
“finishParticleSize”:47.45,
“angle”:22.68,
“gravityx”:18.16,
“finishParticleSizeVariance”:27.2,
“speedVariance”:-46.85,
“_brushNum”:2}