I save my artwork and graphics exactly as recommended in Corona’s Docs: png, 72 dpi, no embedded icc profile, 8bit depth.
The artwork looks identical on my mac display as well as my external display…wether it’s on Corona’s simulator, Xcode simulator, gimp, inkscape, preview. It’s all the same artwork same vivid colors. once i build the app and try it out on the iPhone …the colors looks very dead and washed out…the purple is blueish, and the blue is kinda gray and so on…
btw i’m using a macbook pro 13 inch (thunderbolt) + cinema led display 27inch running osx lion, and i test my games on iPhone 4 and iPhone 4S.
i’d really appreciate any help. i just wanna know what professional iOS developers do in order to create graphics that looks exactly the same on iPhone screen as it did while been created on the mac screen. surely with thousands of apps and games on the app store…they is a simple method.
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