Hi all,
I’ve been hard at work on my game off and on for several months now. I’m nearing the completion of the code-end of things and I’m curious as to how I might go about commissioning someone to do the graphical interface for my game. _ Please note that at this time I am not asking for applicants, _ I’m just asking what a fair price would be to commission graphical work and if there is a resource I can use to find such designers.
This comes with certain caveats:
- How do I handle scaling my images? Should I just ask for the highest possible resolution for the sprites and do the scaling myself later? I ask this because of the multitude of devices that I would have to build for; iPhone w/ retina, iPhone w/o retina, various Android resolutions…
- Will I run into any legal issues? I would like to make it such that I hand the designer $X and conclude our business at that point; i.e., if I decide to make my app a paid app, s/he doesn’t claim intellectual property, etc.
To give you an idea of how much I need done for my app (you could basically call it a platformer game):
-Game logo (maybe)
-Menu items; standard menu buttons (pause, start game, return to main menu)
-Platform sprites; various sizes, colors, thicknesses
-Backgrounds (non-scrolling. remains stationary)
-Various effects; lasers, explosions, projectiles (I’m seriously considering ParticleCandy to do most of the legwork for the animation end of things)
-LOTS of SMALL various enemy sprites. Perhaps ~50 different varieties.
SOMETHING TO THE TUNE OF RETRO GRAPHICS, i.e., perhaps 8-bit NES graphics or 16-bit SNES/Genesis.
NO player sprite/animations, NO level designs.
Any idea of a ballpark on how much I should offer for this amount of work? Thanks for any input [import]uid: 52208 topic_id: 20166 reply_id: 320166[/import]