Complex objects

Quick question - how do YOU put complex physics objects (like a windmill) into your Tile/Lime based game?

I thought using Physics Editor and a plugin would be a quick method, but can’t find anything which fits the bill.

Am I being thick?

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I personally have never built anything as complex as a windmill however I have just been informed by Rodrigo that the latest version of Physics Editor comes with the Lime exporters he wrote for his tutorial - http://justaddli.me/tutorial.php?t=0&id=16 [import]uid: 5833 topic_id: 10075 reply_id: 36949[/import]

Yep, they’re great - but it would be awesome to be able to place the images in PhysicsEditor into a structure within the editor and join them with joints… [import]uid: 8271 topic_id: 10075 reply_id: 36959[/import]

Ah right yea that would be very cool. Perhaps suggest a feature to them? [import]uid: 5833 topic_id: 10075 reply_id: 36966[/import]