I just added timed levels to my match 3 game.
Just wondering if anyone ever had this issue: When the timer ends (This is when the overlay is shown) and the player swipes a gem at that exact same time --> the overlay doesn’t have focus.
I added this code to the OnGemSwipe:(It seems to work so far)
if( bubblesMatch3.bIsThisATimedLevel and bubblesMatch3.levelTime == 0 ) then
display.getCurrentStage():setFocus( target, nil )
end
Just asking if this can be a problem??
Thanks!