Composer Questions

I’m so close to finishing my first game! But I have no way to make transitions. I know the composer set-up, but do I base my levels inside the given composer setup? When do I call the functions made in the composer setup? Are there any videos that explain composer as it goes?

Here are a couple of Corona supplied tutorials regarding Composer use and implementation. 

http://coronalabs.com/blog/2014/06/03/tutorial-understanding-the-composer-api/

http://docs.coronalabs.com/composer/tutorial.html

You of course could roll your own scene management logic, which could be easier depending on the complexity of your game. 

Q: do I base my levels inside the given composer setup?

A: You certainly can put them in the composer setup. It doesn’t really make sense to use composer but not put your levels inside of composer scenes.

Q: When do I call the functions made in the composer setup?

A: Those are explained in the tutorial documentation. After going through a those and experimenting with the code, it’ll make much more sense.

Here are a couple of Corona supplied tutorials regarding Composer use and implementation. 

http://coronalabs.com/blog/2014/06/03/tutorial-understanding-the-composer-api/

http://docs.coronalabs.com/composer/tutorial.html

You of course could roll your own scene management logic, which could be easier depending on the complexity of your game. 

Q: do I base my levels inside the given composer setup?

A: You certainly can put them in the composer setup. It doesn’t really make sense to use composer but not put your levels inside of composer scenes.

Q: When do I call the functions made in the composer setup?

A: Those are explained in the tutorial documentation. After going through a those and experimenting with the code, it’ll make much more sense.