So I’m reading through all the documentation for Composer right now and got to this part:
The scene object itself is created by calling composer.newScene(). This object holds important data for the scene that Composer must access. For the developer, the most important aspect is the scene’s view (self.view) — this is the display group to which all of the scene’s visual content will be added. For example, display objects like images and vector objects must be inserted into the view, along with interactive objects like widgets. This is a critical aspect of Composer.
If the scene’s view is a display group, how come manipulating the X and Y properties of self.view doesn’t actually work? I had to make a child display group, set the X and Y to what I wanted, and then add it to self.view to get the display results I wanted.