Some progress:
I deleted the current Stable build Version 2011.704 (2011.12.8) from the mac
Re-downloaded and installed stable build 2011.704 (2011.12.8) and compiled with gamenetwork and still file 20.1MB
Downloaded and installed custom build i.e 24/12/11 daily build (Version 2011.715 (2011.12.8)) and recompiled and the file was reduced to 12.6MB
Some movement in the right direction but if you then compare the build against the rest of the figures bearing in mind I am now using a distribution profile:
WIthout gamenetwork: 3.7MB
With gamenetwork: 12.6MB
So even though the figures are getting closer to what I would expect again the only difference between the two is two lines of code:
[lua]local gameNetwork = require(“gameNetwork”)
gameNetwork.init( “openfeint”, " XXXXXX", “XXXXXX”, “XXXXXX”, “000000” )[/lua]
I’ll update once I get feedback from my bug request [import]uid: 103970 topic_id: 19789 reply_id: 77390[/import]