Is there anyway of using different config.lua and build .settings files for different lua files.
I have multiple small games i am making and i am combing them all into one using local storyboard = require “storyboard” . It works but they all use the same config and build files.
I would like to be able to have each one using their own config and build files or code that would find the name of the currently loaded level and then load the required parameters for theat file.
Is this poosible and if you know could you share please.
Thanking You
Alan Fletcher