Conflict between two object with body type as dynamic

Hello every One,

I am developing game in which I am having two object with body type dynamic one object having LinearVelocity due which it is moving upward, with this object I am designing some characters or shapes such as circle,ellipse…etc and another object having force with gravity due to which its moving upward and when its force value become 0 than it move downward at that time both object come in contact due to which shapes and character are getting disturb. 

I want that both object should not disturb shape of object …?

Can any one suggest me some sample codes or a better idea.

Thanks in Advance

Not sure I understand your description. Can you post your code?

Logic of my game  is ballon will move upward and some special object will come from downward when special object come from download ward they are colliding with ballon Due which it is disturbing ballon movement.

So you want them to pass each other or bounce off each other?

pass each other

http://docs.coronalabs.com/api/event/collision/contact.html

I am also having one object which will collide to other object for that I am already having collision listener. Link that u shared is not useful for me

I am Using this collision function

function onCollision( self, event)

     if ( event.phase == “began” ) then

     self:removeSelf()

    event.other:removeSelf()

  end

        end

I’m not sure what you want. Post code.

I am trying to make game some what similar to angry bird but here I m having ballon

Special objects having functionality same as fruit ninja game fruits.

Using this game name because it helps to imagine properly

I thinks now my idea is clear to u

Code?

Not sure I understand your description. Can you post your code?

Logic of my game  is ballon will move upward and some special object will come from downward when special object come from download ward they are colliding with ballon Due which it is disturbing ballon movement.

So you want them to pass each other or bounce off each other?

pass each other

http://docs.coronalabs.com/api/event/collision/contact.html

I am also having one object which will collide to other object for that I am already having collision listener. Link that u shared is not useful for me

I am Using this collision function

function onCollision( self, event)

     if ( event.phase == “began” ) then

     self:removeSelf()

    event.other:removeSelf()

  end

        end

I’m not sure what you want. Post code.

I am trying to make game some what similar to angry bird but here I m having ballon

Special objects having functionality same as fruit ninja game fruits.

Using this game name because it helps to imagine properly

I thinks now my idea is clear to u

Code?