Keep in mind the iPad 1 only has like 256M of memory (the same memory as a 3Gs) and with the larger images needed to drive that display, you run out of memory much faster than you would on an iPhone 4 or an iPad 2 with their 512M of memory. You are likely getting a low memory error and it’s shutting your app down.
I’ve found that while Corona SDK gives us a low memory warning, sometimes the OS is very aggressive in killing you and not giving you time to clean up memory.
If you’re app is based on Storyboard, scenes do not automatically get purged/removed until the app gets a low memory warning, and by then may be too late.
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