I got interested in Corona because the website told me that I could use it to create apps that would run on various platforms including iOS but when I downloaded the SDK I was told that I could not build apps for iOS with the Windows version of the SDK. Does this mean that I eventually would have to start writing my app from scratch with a Mac to get it to work on iOS? Or does it mean that I would simply have to have access to a Mac at some point and install the SDK and copy my codebase into it and be done? I find this rather confusing. Can someone please explain to me in more detail what would be involved in developing an app that would work for both Android and iOS? (and ofcourse the other platforms mentioned)
Apple requires iOS apps to be built using tools only available on a Mac. Corona itself is Cross Platform. You develop in the Lua language and you should be able to take the same Corona SDK project and run it on Windows or on a Mac and have it mostly be the same (font displays between the two may give a slight visual difference). Many people work on Windows machines and then use the Macincloud.com service to rent a Mac to do the required Apple only parts of the iOS build process.
Rob
Thanks, that clarifies things. I guess I’ll have to cross that apple bridge when and if it ever comes to that.
Apple requires iOS apps to be built using tools only available on a Mac. Corona itself is Cross Platform. You develop in the Lua language and you should be able to take the same Corona SDK project and run it on Windows or on a Mac and have it mostly be the same (font displays between the two may give a slight visual difference). Many people work on Windows machines and then use the Macincloud.com service to rent a Mac to do the required Apple only parts of the iOS build process.
Rob
Thanks, that clarifies things. I guess I’ll have to cross that apple bridge when and if it ever comes to that.