Ignore me, I got your message. I really need to pay more attention to the forum icons
Also - mail and code sent.
Ignore me, I got your message. I really need to pay more attention to the forum icons
Also - mail and code sent.
We pushed a change to the zoomBlur shader that will be available in the daily builds after build 2002. Please give the change a try.
Can I tag this thread as fixed, or are there still issues using containers for you?
I have one last container bug to check out from another project - will get back to you on it in an hour or so.
I’m still getting a simulator crash (v2002, downloading 2004 now), I’ll try to narrow it down tonight.
Bryan, about to mail you a simplified project along with some comments so you know where to look in my code.
I tried it out and it fails with and without compatibility mode 1 (for what it is worth).
Are snapshots still giving you issues? I think they are more stable now.
I downloaded the sample today, and retro racer (in the simulator) still causes issues not initialising properly (IE you have to restart it numerous times hoping it randomly works). I’ve not looked into it more regarding the quiting to menu and going back in in retro racer. Dungeoneer still crashes on that, but I am 99% certain I removed all the snapshots from that for now.
I’ll have a look tomorrow at the outstanding issues and report back to you - will mail you retro racer source if there are still issues (I did disable the filters on the snapshot feature in it as for some reason the rect went wrong and the snapshot image was flipped vertically!), as that is significantly simpler than dungeoneer source.
We made multiple changes today that may fix the issue you noted in the Mac Simulator above. The changes should be available in the next available daily build after 2013.2001.
Will give it a try. I should note that I seem to have no bugs now with containers themselves. Snapshots though seem to be worse than before, to the point where I removed them from both my demos as they were unusable. I’ll try tomorrow and if there are still issues, will send you the code so you can at least check if only I see it.
Sounds good! I believe a few snapshot issues were resolved.
2002 - it appears that the snapshot initialisation problem is now gone (IE it works every time I start up the simulator rather than having to hammer control+R constantly until I get lucky).
Is zoomblur filter still AWOL though? It is when I apply it that I only get 1/4 of thescreen but flipped?
Let me know if you need my code to see it happening.
Good to hear, yes please send me some sample code to try the zoomBlur effect with.
Ignore me, I got your message. I really need to pay more attention to the forum icons
Also - mail and code sent.
We pushed a change to the zoomBlur shader that will be available in the daily builds after build 2002. Please give the change a try.
Can I tag this thread as fixed, or are there still issues using containers for you?
I have one last container bug to check out from another project - will get back to you on it in an hour or so.
I’m still getting a simulator crash (v2002, downloading 2004 now), I’ll try to narrow it down tonight.
Bryan, about to mail you a simplified project along with some comments so you know where to look in my code.
I tried it out and it fails with and without compatibility mode 1 (for what it is worth).