I’ve got a scene (am using storyboard) that sets up a container (for a scrolling list of stuff).
On didExitScene() I purge the scene and head off.
Then when I come back into that scene, it crashes the simulator.
I tried removeSelf()-ing the container after creating it, and again, upon re-entering the scene it crashes the simulator.
The container has several groups, text objects etc nested in it (imagine a table view inside, although it is my own code not widgets). Indeed I just tried it without adding anything to the container, and it still locks up the simulator upon second attempt to create a container and then crashes.
Not sure if this is known or not.