It’s been a while since I posted and moved beyond being a noob, and being a semi noob 
Here is what I am trying to do:
In the code below, I have a circle. I want to have the ability to have the circle touch edge to edge on an iPhone 3gs (480x320) iPhone4/4s (960x640) and finally Ipad/ipad2 (1024x768)
The problem is on the iPhone 3gs/4 the circle touches to edge - on the iPad there is a gap between the edge and the circle.
Is there some kind of logic I can build in to prevent this, or is it something I can tackle in the config.lua, build settings etc?
Thanks, I know it’s kind of a simple question but this thing is giving me trouble!
Here is my main file, it’s DEAD simple!
display.setStatusBar( display.HiddenStatusBar )
--shorcut variables to call the content width and height
local \_W = display.contentWidth
local \_H = display.contentHeight
local circle = display.newCircle (\_W/2, \_H/2,160)
config.lua
application =
{
content =
{
width = 320,
height = 480,
scale = "Letterbox",
fps = 60,
antialias = true,
imageSuffix =
{
["@2x"] = 2,
},
},
}
and finally the build settings
settings =
{
orientation =
{
default ="portrait",
supported =
{
"portrait"
},
},
}
**Edit**
I also tried in the config.lua 1024x768 - that works FINE, but I’ve heard I should scale up instead of down? I don’t know how the cool kids do it
[import]uid: 61600 topic_id: 17985 reply_id: 317985[/import]