My artist has exported our images from Illustrator to png24 in 3 different resolutions:
image.png
image@2x.png
image@4x.png
While using display.newImage, things size/space properly but of course it’s always selecting the low-res version and thus is pixelated on the hi-dpi devices.
When I add a config.lua (as specified by Rob in this article) and begin using “newImageRect”, I get this “exploded” effect where all the graphics are HUGE, FUZZY and placed all over the screen – some off-screen. You can’t even make out the general layout of the UI – it’s just a huge fuzzy mess…(in the simulator) and it gets even messier if I switch to simulator for iPhone 4 or 5
Can anyone tell me what’s causing this or what we need to change??
I’ve tried making her use only EVEN-INTEGER dimensions for height and width. I’ve turned off anti-aliasing, I’ve exported at several different scale factors…nothing seems to cause it to use the proper image.
All guidance appreciated!