Hi there,
I guess my post title summarizes it :)
I need to play a continuous “rocket engine” sound for as long as the player pressed and holds a button.
I have created a very short sound clip (a VERY short portion of a rocket sound) that I would play in a enterFrame listener as long as the button pressed “flag” is ON, hoping it will create a smooth, sustained sound when played in succession.
However, I didn’t get the sound I was expecting. It’s more like a choppy, very rapid succession of the clip that sounded more like a 1000-round-per-second Gatling gun.
Any suggestion?
Thanks in advance
santi