Contributing to Corona (open source) recommendations

I’ve been poking around in the open source Corona GitHub repository and thinking about some contributions I’d like to make someday.  I’m definitely going to need to bone up on C++.  

My general approach to learning all things coding is to buy a bunch of O’Reilly books and watch online videos.  Does anyone have any favorite C++ books or online courses to share?

I’d recommend going with a newer edition of Stroustrup along with something like Meyers.

There are a few major conferences, off-hand CppCon and BoostCon (there are others, but I can’t even keep up with these  :D), with tons of talks. In particular, CppCon had a “Back to Basics” track this year. This isn’t quite beginner material, but probably safe once you get up and running. The overwhelming majority of presentations are about new or up-and-coming features in the language or its standard libraries, though.

Jason Turner has a podcast, though I only know this from him mentioning it in his talks. But those are good.  :) (Look for his Commodore 64 Pong, for instance.)

cppreference is the go-to site to look things up, once you sort of know your way around.

Something like Sedgewick would be good too. Lots of little samples in those.

I was about to ask this very same question, so thank you both. :smiley:

I have an older edition of this book by Michael Dawson that I thought I’d give a quick read and then pursue some more advanced books or courses, like GameDev TV’s C++/Unreal tutorials (that I’ve already bought and paid for in some Humble Bundles, but never got to open… yet).

Edit: Oh, and there’s this great channel with plenty of useful tutorials and great insights (to C++ and other stuff) - https://www.youtube.com/watch?v=18c3MTX0PK0&list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb

Another one with several snippets and covering useful ideas: Game Programming Patterns

Great suggestions, keep’em coming!

I’ve worked through so many programming samples in C (especially my A.I. and game engine physics books) that I feel like I have a basic concept but it’s helpful to have a direction to put my energy into as I “officially” start this new endeavor.

On the C front you also have Lua’s API as well as its source code.