Hi,
I’m making a game in which I want to make the ball bounce off the left and right side of the screen. At the same time if I tap, the ball should reverse its direction of motion. The ball only moves on X-axis.
Here is the code I wrote:
[lua]
local function directionReverseOnTap()
xDirection = xDirection * -1
end
local function ballMove()
ball.x = ball.x + xSpeed * xDirection
if (ball.x >= screenRight - ballRadius) or (ball.x <= screenLeft + ballRadius) then
xDirection = xDirection * -1
end
end
[/lua]
Only problem is, if I tap while the ball is close to the edge and about to bounce off, it gets stuck. Otherwise it works fine. Kindly tell me if there is a problem with the code. Thank you.