Hi y’all,
I’m running into an issue that now users are reporting as problems.
I have my device to allow flipping/switching orientation (left/right - right/left) on landscape mode.
When my game is tilt to right, object moves right, and tilting left, moves left; however, when you flip/switch the device orientation, my controls are now reverse (tilt left moves right, and tilt right moves left).
I had read about how when you “flip” you need to take in account a negative number on your x/y or how x becomes y or the like; not sure how to overcome this obstacle.
Any help would be appreciated.
Thanks,
RD [import]uid: 7856 topic_id: 9337 reply_id: 309337[/import]
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