coordinate bug ?

Hello,
When I use display.newText of CoronaCoreLib, I appoint a coordinate of x and y,
and the position that built in iPhone is different from simulation. So-called, coordinates slips off. Is this a bug?
And I tried to build by 2.0Beta1,too.It works no difference.
Here is a sample that shows the coordinates.
Any suggestions and advice would be appreciated.

******************************************
display.setStatusBar( display.HiddenStatusBar )

–group
local clock = display.newGroup()

local split_time_Field = {}
split_time_Field.object = display.newText( “”, 0, 0, “HiraKakuProN-W3”, 28 )
split_time_Field.object:setTextColor( 241, 90, 36 )
clock:insert( split_time_Field.object, true )

split_time_Field.object:setReferencePoint( display.BottomCenterReferencePoint )
split_time_Field.object.x = 180; split_time_Field.object.y = 256

local Mirror_split_time_Field = display.newText( “”, 0, 0, “HiraKakuProN-W3”, 28 )
Mirror_split_time_Field:setTextColor( 241, 90, 36, 100 )
clock:insert( Mirror_split_time_Field, true )

Mirror_split_time_Field:setReferencePoint( display.TopCenterReferencePoint )
Mirror_split_time_Field.x = 180; Mirror_split_time_Field.y = 266; Mirror_split_time_Field.rotation = 180
Mirror_split_time_Field.xScale = -1
–Mirror_split_time_Field.height = 16
Mirror_split_time_Field.yScale = 0.5

local split_time_Field_sub1 = {}
split_time_Field_sub1.object = display.newText( “”, 0, 0, “HiraKakuProN-W3”, 28 )
split_time_Field_sub1.object:setTextColor( 241, 90, 36 )
clock:insert( split_time_Field_sub1.object, true )

split_time_Field_sub1.object:setReferencePoint( display.CenterReferencePoint )
split_time_Field_sub1.object.x = 180; split_time_Field_sub1.object.y = 217

split_time_Field.object.text = “00000.00”
Mirror_split_time_Field.text = “00000.00”

split_time_Field_sub1.object.text = “00000.00”

******************************************************** [import]uid: 5682 topic_id: 829 reply_id: 300829[/import]

Do you mean the text is places a little upwards? I noticed this too, but didn’t had time to make screenshots and post a bug report. [import]uid: 5712 topic_id: 829 reply_id: 1829[/import]

Known bug and we will be addressing it. We currently don’t have a time table, but as soon as we do, we will let you know.

Fonts on the device and desktop are not getting along.

Carlos [import]uid: 24 topic_id: 829 reply_id: 1832[/import]

Yes.It is my mean.
here is built for iPhone

and here is simulator

There is difference from the same source code. [import]uid: 5682 topic_id: 829 reply_id: 1830[/import]

(Logged as bug #131) [import]uid: 3 topic_id: 829 reply_id: 2034[/import]