corona ads or any other ads

Hii
I have doubts about ads

  1. Which ad pays you more revenue??? Interstitial or banner???
  2. Will we be paid when interstitial ad is not clicked or we will be paid only if it is clicked???what about banner ads??? we will earn money only when user clicks banner ads???
  3. Suppose i wanna call interstitial ads when my game pauses, so just showing interstitials ads will give me money or the user need to click it to earn money ???
  4. Suppose i have a button which is labeled as “click here to watch a video and earn free coins”…how can i achieve this??? How to do i call a function after a video ad is successfully shown??? If the user interupts the video, he shouldnt earn free coins…

Sorry for troubling you all with lot of silly questions
Thanks in advance for tolerating my questions :stuck_out_tongue:

Each ad provider probably has variations but in general ads generate money when they have some form of interaction. There are bascially three types of methods ads pay:

CPM - You’re paid per “mill” or for every 1000 ads shown. This is generally the lowest payout. Too many people flood users with ads to try and make those thousands add up. The advertiser gets no value from this. In games involving any action, people are not going to interact with ads.

CPC - Or Cost per Click. In these campaigns, you are paid when someone does tap on the ad, but the user doesn’t have to go any further. Video ads that are watched to completion are considered CPC type ads.

CPI - Cost per Installation. If your user tap turns into the user buying something then you get paid.

All of that is averaged out (you might get CPM, CPC and CPI ads from a vendor) to compute an “Effective CPM” or eCPM.

Now generally speaking Interstitials pay better than banners because they have a higher chance of be interacted with and the ad buyer knows they have the users full attention for the time the Interstial is on the screen. Because CPM rates on banners is so low and depending on the game, there will likely be little interaction with them, Interstitials win.

You will probably make some money just for showing the ads, but it will go up if they click on them. You however are not supposed to encourage people to click on ads with the exception of rewarded ads.

For the last question about rewarded video, you need to use a provider that supports rewarded video. You will write a listener function that waits for messages fro the ad provider.  Those messages/events will have fields that indicate that the video was completed. Some will tell you to reward users X number of coins (or whatever). Each rewarded ad vendor is a little bit different. It’s best to read the docs for each of the plugins and see how its implemented.

Rob

thanks rob sir,

admob supports rewarded ads, i’ve read in google, but how do i implement it in my code?? how do i check when the video was finished ?? 

Our admob plugin currently does not support rewarded ads. We are getting ready to revamp it, but I don’t know what will be supported in the new version.

That really disappoints me
Any other ad providers that has rewarded ads and corona sdk supports it???

We have quite a few… You will need to look through our plugins to see what is supported by whom. We are working on a matrix that will detail that but it’s not ready yet.

https://docs.coronalabs.com/plugin/index.html#ads-monetization

AppLovin and Supersonic are a couple that I know support rewarded video.

Rob

Thanks
I’ll walkthrough it

Each ad provider probably has variations but in general ads generate money when they have some form of interaction. There are bascially three types of methods ads pay:

CPM - You’re paid per “mill” or for every 1000 ads shown. This is generally the lowest payout. Too many people flood users with ads to try and make those thousands add up. The advertiser gets no value from this. In games involving any action, people are not going to interact with ads.

CPC - Or Cost per Click. In these campaigns, you are paid when someone does tap on the ad, but the user doesn’t have to go any further. Video ads that are watched to completion are considered CPC type ads.

CPI - Cost per Installation. If your user tap turns into the user buying something then you get paid.

All of that is averaged out (you might get CPM, CPC and CPI ads from a vendor) to compute an “Effective CPM” or eCPM.

Now generally speaking Interstitials pay better than banners because they have a higher chance of be interacted with and the ad buyer knows they have the users full attention for the time the Interstial is on the screen. Because CPM rates on banners is so low and depending on the game, there will likely be little interaction with them, Interstitials win.

You will probably make some money just for showing the ads, but it will go up if they click on them. You however are not supposed to encourage people to click on ads with the exception of rewarded ads.

For the last question about rewarded video, you need to use a provider that supports rewarded video. You will write a listener function that waits for messages fro the ad provider.  Those messages/events will have fields that indicate that the video was completed. Some will tell you to reward users X number of coins (or whatever). Each rewarded ad vendor is a little bit different. It’s best to read the docs for each of the plugins and see how its implemented.

Rob

thanks rob sir,

admob supports rewarded ads, i’ve read in google, but how do i implement it in my code?? how do i check when the video was finished ?? 

Our admob plugin currently does not support rewarded ads. We are getting ready to revamp it, but I don’t know what will be supported in the new version.

That really disappoints me
Any other ad providers that has rewarded ads and corona sdk supports it???

We have quite a few… You will need to look through our plugins to see what is supported by whom. We are working on a matrix that will detail that but it’s not ready yet.

https://docs.coronalabs.com/plugin/index.html#ads-monetization

AppLovin and Supersonic are a couple that I know support rewarded video.

Rob

Thanks
I’ll walkthrough it