Is anyone else having problems with physics on the latest build of corona 2012.894. I have a game that has objects on screen the gravity is initially set up to 0 with physics.setGravity(0,0). I then have arrow buttons on screen, up button, down button etc. I have functions set up for each button that change the gravity in the game according to the button pressed e.g. gravityUp function event sets gravity with physics.setGravity(0, -9.81). This worked fine for the 2012.840 build but unfortunately I just updated to the latest build and this code isn’t working anymore. I have placed print statements inside the functions so i know it is getting into the function and setting the gravity.
I also turned on the physics.setDrawMode(“hybrid”) and i notice that the objects are grey instead of yellow
Thanks [import]uid: 163580 topic_id: 31012 reply_id: 331012[/import]