Corona Cannon is a great starter

Hi

Wanted to share a great Corona experience I had with my 9-yr-old today.

He’s been making games in drag-and-drop Hyperpad (on the iPad) for a while and I’ve been trying to entice him onto a bit more real coding.  I’ve long been a fan of Corona and thought he might be ready to try it.  Plus I saw that you’d updated Corona Cannon and that seemed like a perfect starting-point… modifying something that someone else has written is easily the best way to learn to code, imho.

I set it up on a laptop with a text editor, with a wired iPad for testing, and live builds enabled.  (Got to say I nearly lost him while setting up provisioning profiles… it’s a shame you have to do all that before a 9-yr-old can get to the fun bit of changing the line that says  ammo = { ‘normal’ } to ammo = { ‘bomb’ }  … but that’s not Corona’s fault at all, and I guess only Apple and Goog could really sort that out.  Advice to anyone else trying though: allow a good hour for a cold setup beforehand.)

But - when he did get to realising that he could beat level 8 by changing that bit of code above - that was a good moment :slight_smile:  After that he was properly into it; changing the wording on the title screen; changing random numbers (e.g. the friction of the ball) and spotting what it did in the game; working out how to add level 11.

Good work Corona - thank you.

Tom  

Thanks Tom. That’s a great story!

Rob

I did not know about this. Sounds awesome. Gonna go check it out right now.

Rob, it’d be great if you linked to Corona Cannon on the Getting Started pages - alongside the match-3 and platformer examples

Great suggestion, we will make it happen!

Rob

Thanks Tom. That’s a great story!

Rob

I did not know about this. Sounds awesome. Gonna go check it out right now.

Rob, it’d be great if you linked to Corona Cannon on the Getting Started pages - alongside the match-3 and platformer examples

Great suggestion, we will make it happen!

Rob