Corona Cloud Tutorial?

Where is a step-by-step tutorial on using Corona Cloud? I don’t mean the API docs, or the feature overview, but rather an article with code samples taking you through the equivalent of, say, a little “hello world” multiplayer game. Thanks!

Philipp - our Guides section in the Docs have the first one. More coming soon:

http://docs.coronalabs.com/guide/cloud/leaderachieve/index.html

David the guide is excellent, though a full step by step example would be great too, to see how it’s pieced together.

Also can you tel me if this is possible.  I cant think why it wouldn’t work:

Say you have a free version and paid version of the game.  Can we utilise the one leaderboard for the two versions by using the same keys etc?

Hi. I’ve followed the first guide and it seems like a good start!

I allso learned a lot from the CoronaCloud example that comes with the SDK

Frode

janfma - Sorry about the confusion. What is happening is that the latest daily build doesn’t yet have the gameNetwork plugin that supports Corona Cloud yet. It looks like it will come out with today’s daily build. That’s why you are seeing this.

Used the example I found in the SampleCode folder. Copied the resources from there.

Frode

To the last point, yes, that should work.  In the portal (api.coronalabs.com) just create one game that both the free and paid version use and then use the same key’s in both.

Please a bit more info about the multiplayer.

It is hard to put all pieces together only from the API.

Is there maybe some example app with multiplayer ?

We are working on a sample multi-player app and should have that available soon as well as a guide dedicated to multi-player.

Philipp - our Guides section in the Docs have the first one. More coming soon:

http://docs.coronalabs.com/guide/cloud/leaderachieve/index.html

David the guide is excellent, though a full step by step example would be great too, to see how it’s pieced together.

Also can you tel me if this is possible.  I cant think why it wouldn’t work:

Say you have a free version and paid version of the game.  Can we utilise the one leaderboard for the two versions by using the same keys etc?

Hi. I’ve followed the first guide and it seems like a good start!

I allso learned a lot from the CoronaCloud example that comes with the SDK

Frode

janfma - Sorry about the confusion. What is happening is that the latest daily build doesn’t yet have the gameNetwork plugin that supports Corona Cloud yet. It looks like it will come out with today’s daily build. That’s why you are seeing this.

Used the example I found in the SampleCode folder. Copied the resources from there.

Frode

To the last point, yes, that should work.  In the portal (api.coronalabs.com) just create one game that both the free and paid version use and then use the same key’s in both.

Please a bit more info about the multiplayer.

It is hard to put all pieces together only from the API.

Is there maybe some example app with multiplayer ?

We are working on a sample multi-player app and should have that available soon as well as a guide dedicated to multi-player.