My Corona project is crashing just by adding in the plugin declaration for Google Play Games in the build settings. Here’s my build settings file:
– Supported values for orientation:
– portrait, portraitUpsideDown, landscapeLeft, landscapeRight
settings = {
orientation = {
default = “landscapeLeft”,
supported = { “landscapeLeft” }
},
android =
{
googlePlayGamesAppId = “my app number (I left this out)”,
},
plugins =
{
[“CoronaProvider.gameNetwork.google”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { android = true }
},
[“CoronaProvider.ads.admob”] =
{
publisherId = “com.coronalabs”,
},
},
iphone = {
plist = {
UIStatusBarHidden = false,
UIPrerenderedIcon = true, – set to false for “shine” overlay
--UIApplicationExitsOnSuspend = true, – uncomment to quit app on suspend
--[[
– iOS app URL schemes:
CFBundleURLTypes =
{
{
CFBundleURLSchemes =
{
“fbXXXXXXXXXXXXXX”, – example scheme for facebook
“coronasdkapp”, – example second scheme
}
}
}
--]]
}
},
--[[
– Android permissions
androidPermissions = {
“android.permission.INTERNET”,
},
]]–
}
Any idea of why this is happening?